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Sleepy Hollow

SECRET SOCIETY

HAUNTED BY SPIRITS AND MYSTERIOUS DEATHS, THE LITTLE TOWN OF SLEEPY HOLLOW IS IN DESPERATE NEED OF A HERO.

 

THIS IS THE END OF THE CENTURY AND THE LEGEND SAYS A CURSE MUST BE REMOVED BEFORE THE CLOCK  STRIKES MIDNIGHT. OTHERWISE YOU AND YOUR FELLOW MATES WILL FACE ANOTHER CENTURY OF TERROR.

 

YOU HAVE 60 MINUTES TO SOLVE THE MYSTERY OF THE MURDERS AND REMOVE THE CURSE, BUT IN SLEEPY HOLLOW NOTHING IS AS IT SEEMS...

YOU AWAKE IN AN UNFAMILIAR PLACE, RESEMBLING AN OLD, MEDIEVAL ROOM. YOU ARE SURROUNDED BY MYSTERIOUS OBJECTS AND SYMBOLS.

LOOKING FOR A WAY OUT, YOU STUMBLE UPON A LETTER ADDRESSED TO YOU... IT SEEMS YOU ARE WITHIN THE CHAMBERS OF A POWERFUL SECRET SOCIETY AND YOUR ONLY CHANCE TO GET ANSWERS IS BY PASSING THE INITIATION TRIAL.

YOU HAVE 60 MINUTES TO SUMMON THE CULT'S HIGH PRIEST AND CONVINCE HIM YOU ARE WORTHY OF HIS ASSEMBLY.